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Marketplace App

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Source-code

Online Deployment

Summary

This application is a recreation of a group project we did at Prime Digital Academy.  The assignment was to make a game that had a marketplace with various items that the user could buy by clicking on them.  When an item was purchased it was was put in the user’s cart.  The user could then sell that item on a later turn.

Features

In the original app, the price randomly went up or down every 15 seconds, and the prices all started at $5.00. Additional stretch features also included fruit going “bad” and disappearing from your cart after 10 turns, and collectibles only going up in price.

Things that I changed and features I added when creating the app:

  • The marketplace items start out at a random number between $1 and $10.
  • If the price got up to $10 then a new random price was generated.
  • All of the additional stretch features were implemented.

Technology-used

  • AngularJS
  • ES6
  • Bootstrap

Takeaways

This was a great project to go through myself.  It served as an introduction into ES6, Object Oriented Programming, and a transition into my solo project.


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